Top 10 Best Builds for Diablo 4 Season 10 (All Classes)
Loading YouTube video...
Video ID:tGEhTASQ6TM
Use the "Analytical Tools" panel on the right to create personalized analytical resources from this video content.
Transcript
Hey folks, this is Riker with a Diablo
IV video on the top 10 builds in season
10 for pit pushing. These are the 10
most powerful builds that deal the most
damage and have the most survivability
to push the most challenging content in
this game. If you want to test yourself
to see how far you can go in the pit,
then picking one of these 10 builds is
what you're going to want to do. And
because season 10 is a season of power
creep, you may be pushing further than
you've ever pushed before. Do check out
my ultimate season 10 guide for how to
get the most out of the season theme.
And if you just want to know what builds
are good to play all around for every
class, I have my class tier list video
that you can find as well. And as usual,
all of my Diablo content can be found on
my website, reker.com, which brings us
to a word from this video sponsor. I
built my website using Squarespace, and
I was able to do everything myself
quickly and easily and with zero
education in the field. All thanks to
how easy Squarespace is to work with.
Squarespace offers a ton of pre-made
professionally designed website
templates for any kind of website and
also offers blueprint AI which is an AI
enhanced website builder to help you
fully customize a beautiful looking
personalized website made exactly for
your needs and your unique identity.
Squarespace even has optimized SEO tools
so that you can launch your website and
start getting views as quickly as
possible through search engine traffic.
Plus, it's got analytics to then review
where your traffic's coming from with
Squarespace providing everything you
need to engage customers from easy
online payment methods to built-in tools
for inventory, shipping, and
fulfillment. That includes custom merch.
You just send in the designs and
Squarespace handles everything else.
Basically, if you want to build a
website, I recommend Squarespace. So,
head to squarespace.com/riker
or click the link in the description to
start your free trial and use code Riker
to get 10% off your first purchase of a
website or domain when you're ready to
launch. That's squares.com/rhyk
kkekke and use code Riker. Now, before
we hit the top 10, we're going to start
with an honorable mention, a rogue build
and the only rogue build we're going to
talk about. That's how far behind rogue
is in pit pushing. The build is
heartseker, which actually came out of
nowhere. I did not see heartseeker
making a comeback in season 10, but here
we are. I used to love heartseker. It's
a basic attack build that uses the shard
of veratheal unique that juices up your
basic skill damage but makes some cost
resource. And then you want to stack
about 21 points into the heartseker
skill. That takes us to number 10, a
sorcerer build, ball lightning. Yes,
ball lightning has had a comeback. When
you're pit pushing, you'll want to go
for max damage. And for that, you're
going to bring out the strike of
stormhorn unique focus. Now, strike of
stormhorn is an interesting item here as
an implicit property. It has chance for
ball lightning projectiles to cast twice
is converted to chance to cast a super
ball lightning. So, any tempers or
anything that is giving you a chance to
cast ball lightning twice. Instead,
you're going to get a super ball
lightning. What does that mean? It's not
the super bowl, but still great. So, the
other modifier here on Strike of
Stormhorn, Ball Lightning splashes on
impact, dealing 300% of its total damage
instantly, and it stuns enemies for 1
second if it reaches its max range.
Super Ball Lightnings are larger. They
deal 125% increased damage. That's more
than double, have a higher lucky hit
chance, and their stun duration is
increased to 3 seconds. So, they really
live up to their name. So, you'll be
spamming ball lightning on enemies, and
you want to take advantage of as well
the galvanic azeride pants. Lightning
damage leaves enemies magnetized for 4
seconds, causing them to emit crackling
energy and increasing all lightning
damage they take from you by a bunch. If
two magnetized enemies hit each other
with crackling energy, they pull each
other together. So, this is a
self-grouping ability. Enemies will be
grouped together, making them therefore
more susceptible to your ball
lightnings. Moving on to number nine, a
barbarian build, lunging strike. Now,
this is a dual primary build, and it's
still coming together as to what the
best execution of this is. We're seeing
some really crazy stuff coming out of
China right now. So, the version that
I'm looking at is using Lunging Strike
as a primary along with Bash as a
secondary and is also working in Hammer
of the Ancients as a way to bring even
more damage multipliers into the fold.
We're looking at the chaos power
unstable power which makes your basic
skills guaranteed to crit and overpower
for double damage but gives them a 3se
secondond cool down. Then we got the
dual threat chaos power which makes
casting a basic skill also use another
equipped basic skill dealing 80% of
normal damage. So whenever you use
either bash or lunging strike it's going
to activate both. They're each on 3se
secondond cool down so you're able to
pop each of those every 1.5 seconds.
We're using a shard of arathelial to
buff our basic skill damage. We're
working in the new saber of tazgall to
gain increased damage for each damaging
skill you have equipped and another
multiplier for 15 seconds when each of
those skills is used. So this build is
really I was to say flask piano. If you
know the reference, you know the
reference. You are constantly spamming
your buttons with this build. That takes
us to number eight, the quill volley
spirit. This build is going to make use
of chaos armor to wield the power of
both the rod of keileki as well as the
seepa both weapons. The rod of kepppi
will turn quill volley into a basic
skill. The sepa turbocharges your basic
skills. This combination in fact enables
a lot of spirit builds this season and
then we're just kind of filling out with
more damage and toughness multipliers.
Then coming in at number seven, we have
the minion necromancer. Minion builds on
the rise this season. Now, this variant
of a summoner build is going to be using
Grim Reapers, the chaos perk that makes
your skeleton warriors attacks have a
25% chance to use reap, your own skill
reap, which is why you're going to want
to turbocharge your skill tree to buff
up reap, dealing 150% of normal damage
instead of the regular attacks. So, of
course, we got the shard of arthiel to
buff our basic skills. We use the
unstable power chaos perk which again
buffs our basic skills but gives them a
3se secondond cool down. But hey, who
cares because it's our minions
triggering the basic skill. And that
takes us to number six, the best
necromancer build, shadow blight. This
is the best necromancer build by far.
And it's all based on the shadow blight
keystone passive. Shadow damage infects
enemies with shadow blight for 2
seconds. Every eighth time an enemy
receives shadow damage from you while
they are affected by shadow blight, they
take an additional 200%
multiplicative shadow damage. And shadow
bllight's damage is increased by 70% of
your corrupting damage and shadow damage
bonuses up to 450%. So basically, we
want to be hitting enemies as quickly as
possible to get to that eighth instance
of shadow damage. This build requires an
entirely different kind of gearing than
normal where normally you're just
looking like, "Okay, here's one skill.
What are all the damage multipliers for
this skill?" No, your skills now are
just delivery systems for the shadow
blight damage. So, you're going to want
to equip darkness skills. You're going
to want to equip skills and turn them
into darkness skills. Like blighted
corpse explosion, right? Turns corpse
explosion into a darkness skill. And
instead of just exploding once, it turns
it into a dot, giving it the ability to
tick multiple times or have enemies walk
into it. We're going to want to take the
Eban Piercer in order to transform
blight into a skill that also shoots
four smaller projectiles that pierce
enemies, meaning it goes through them,
can hit multiple enemies, and deals
corrupting damage over time. Again,
damage ticks. And then soul rift, our
ultimate. This is a corruption damage
thing, right? For eight seconds, you
consume surrounding enemies, dealing
corrupting damage per second. You might
think, well, that's great and all, but I
can only pop it once every 50 seconds.
cuz I probably got to stack a bunch of
cool down, right? Not in season 10.
Because of the chaos perk, alter the
balance, your base, Sorry, I'm so
excited I bumped my mic here. Your base
core skills are now empowered as
ultimate skills. And your base ultimate
skills are now altered to also be core
skills. So, your alts are now core
skills. They cost 70 essence. That means
no more cool down, meaning you will be
able to maintain your soul rift at all
times. So you have a shadow storm
spinning around you constantly dealing
damage ticks to multiple enemies. Season
10 makes shadow blight reach its
ultimate form. That takes us to number
five, a druid build, shred. Shred's a
really fun build. I played it on PTR. It
is really fast, very mobile, struggles a
bit on single target damage. Shred has a
number of different legendary aspects
that buff it. We're going to want to
work them all in. We're going to be
constantly critically hitting thanks to
the purge the infected chaos perk.
Dealing direct damage to a poisoned
enemy guarantees a crit, and enemies are
going to be constantly poisoned with
this build. Speaking of poisoned, I'll
also make special mention of the flesh
render variant of Shred. That is still a
solid option in season 10. With a flesh
render variant, Shred is not your damage
dealer. The flesh render unique is.
Defensive skills deal damage to nearby
poisoned enemies. So again, either way,
you're going to be constantly poisoning
enemies, but with the flesh render
variant, you're going to be popping your
defensive skills to actually deal the
damage. That takes us to number four,
the spirit crushing hand build. This
build is all about spamming crushing
hand. You'll be leaning on the
unrelenting aspect to buff the damage of
your crushing hand. And thanks to the
chaos armor of season 10, you can
actually work two different weapons into
this build by putting them on chaos
armor, whether it's your helm, your
gloves, your pants, your boots, or your
chest. And that's going to be the Sepa
as well as the rod of Keepalei. The
SepaC makes your basic skills deal
increased damage and always use their
third attack. And the rod of Keelei
makes your core skills now additionally
basic skills and free to cast. And when
cast at max resource, your core skills
consume all your resource to cast at
their largest size with guaranteed
crits. Just lots of big buffs all
around. That takes us to number three,
the druid companion build. If there's a
season to play a minion build, this is
it. Ravens are going to be our star
here. You're going to have a full
unkindness of ravens surrounding you.
It's it's a murder of crows. A group of
crows is a murder. A group of ravens is
an unkindness.
You can't make this up. We're going to
take the one with nature key passive
that makes our companion skills each
gain one additional companion and deal a
bunch more damage. We're going to take
the shepherd's aspect. Companion skills
deal additional damage per companion you
have. We're going to use the new unique
item, the Kilt of Blackwing. Ravens deal
increased damage and shape-shifting into
a different form or activating a
companion skill summons a raven that
attacks nearby enemies. Summoning a
raven has a chance to call forth an
unkindness for 10 seconds, increasing
the number of ravens summoned to three
for the duration. So many ravens being
summoned here. We're also going to take
the Stormcrows aspect to make ravens
deal lightning damage and have their
damage increased. We're going to use the
new seasonal perk, the chaos perk,
Savagery, that makes your companion
skills turn them into core skills and
makes your companions grow in size and
deal 30% increased damage. At that
point, it's just about building up all
the synergistic damage multipliers. That
takes us to number two, the spirit born
payback build. Let's look at the payback
skill to begin with. It's got a
15-second cool down. You smash enemies
in front of you dealing damage. And when
you're attacked, you have a chance to
reduce payback's active cooldown. So,
we're going to take the poised payback
skill upgrade that turns payback into a
core skill. And then we're going to use
the rod of kelei in order to turn core
skills into basic skills and make them
free to cast. So with this combo, every
time we cast payback, we're going to
blow through our entire resource pool.
The more resource we blow, the better
the effect. So we want to be able to
restore all of our resource really
easily. So that's where the a beast
cornered chaos perk comes in. Spending
resources also drains a percentage of
your life equal to 30% of the resources
spent. refunding those resources. Stack
a bunch of resource generation and we're
going to be instantly restoring all of
our resource. Now, you might say, "Hey,
um, but that leaves us with only 10%
life. That's why we focus on generating
barrier instead, which is basically a
separate life pool." That takes us to
number one, another druid build. Here we
have pulverize. I love pulverize. This
is the build that I'm running. Now, if
you're building up a pulverized druid
over time, you first need the shockwave
aspect to really get it online. But then
the next step up where it transforms
into something else, something far more
powerful, is when you get the rotting
Lightbringer. This is a unique weapon.
It makes pulverize form a puddle around
you, and while enemies are in that
puddle, you are guaranteed to overpower
and it's going to deal a bunch of extra
damage. And casting bulverize also
causes all nearby puddles to splash
their damage for a lesser amount of
damage, but nonetheless it adds up. The
druid has insane chaos perks this
season. Overabundance. Every 50 spirit
you generate above your max increases
your damage by 10% for 5 seconds. This
bonus stacks but does not refresh. This
works out to a huge damage multiplier.
Then purge the infected. Your core
skills also apply 200% of their base
damage as poisoning over 4 seconds. And
dealing direct damage to a poison enemy
spends five spirit to be a guaranteed
crit. Then we use the Bronn over brains
chaos perk which makes us deal even more
overpower damage. And like we said with
that rotting lightbringer we are
guaranteed to overpower. We work in the
earth sign strength key passive. This
buffs us so that when we are in a
werebear form, which we will be at all
times, we're going to deal even more
overpower damage. And then we're filling
things out by buffing our crit damage as
well as buffing our grizzly bear form.
So that folks wraps up our top 10, but
the season will continue to evolve.
We'll have an update video coming out a
little bit later in the season, maybe a
week or two to see what new builds have
emerged, what has risen to the top,
anything unexpected. So, do check back
and sign off in the comments with what
builds you think should also be in the
top 10. Thanks for watching. Special
thanks to my supporters for making these
videos possible. If you enjoyed this
video, give it a thumbs up and subscribe
to join Riker's Raiders for more Diablo
content.
Analytical Tools
Create personalized analytical resources on-demand.